标 题: How do I 'attach' a menu to a window's creation/d
发信人: Pacific (无情~~~Nolove), 信区: VisualC
发信站: BBS 水木清华站 (Fri Oct 16 17:47:12 1998)
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How do I 'attach' a menu to a window's creation/destruction?
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{Note the original question talked about dialogs, but you can interpolate
this
code to any kind of window that you want to have change the menu.}
One of the ways to do this is as follows**
1. Declare a variable CMenu pNewMenu in one of the dialog class.
2. Handle the WM_INITDIALOG and WM_CLOSE messages in the
dialog class as follows.
BOOL CMydlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Load the IDR_MYFRAME menu
pNewMenu = new CMenu;
pNewMenu->LoadMenu(IDR_MYFRAME);
// Set the mainframe menu to mainframe.
((CMainFrame *)AfxGetMainWnd())->SetMenu(pNewMenu);
return TRUE;
}
And
void CMydlg::OnClose()
{
// Detach the previous HMenu handle from the object.
pNewMenu->Detach();
pNewMenu->LoadMenu(IDR_MAINFRAME);
--
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--
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